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<p>Hi Konmei,</p>
<p>We will want to discuss a number of points with them then,
there's a couple of ways the map isn't very realistic.</p>
<ul>
<li>There's no place on the road for the night parking. The road
itself needs to be kept clear for safety routes<br>
</li>
<li>there are existing gates that we want to use</li>
<li>there is a hill going through your queue area</li>
<li>The road above where you drew the fence on the right is part
of the rented area, which will provide a convenient route to P2.<br>
</li>
</ul>
<p>Kind Regards,</p>
<p>Bart<br>
</p>
<div class="moz-cite-prefix">On 12/12/24 11:59 AM, konmei wrote:<br>
</div>
<blockquote type="cite"
cite="mid:8aeff4ac-6e65-479f-8c81-7c0c694cee08@wedrich.org">Hi
Gina,
<br>
<br>
this is konmei, I will be your contact point for team:parking.
<br>
Regarding map changes: I will have an account (for team:villlages)
anyway, so I will be able to do changes. However, I assume it is
much quicker if you could establish the initial layout on the map.
We have a very specific idea how it should look like and also want
to ensure the layout supports a few dedicated functions (queuing
areas to not block the road etc.). We are currently working on the
detailed sketch and will provide you as soon as possible.
<br>
I will likely not be at the in person meeting, but Rick and leyrer
will, it might make sense to quickly align for the initial layout
there.
<br>
<br>
Best regards,
<br>
konmei
<br>
<br>
<br>
<br>
Am 03.12.2024 um 00:03 schrieb Gina Muuss:
<br>
<blockquote type="cite">Dear Team:Parking,
<br>
<br>
I hope you are doing well!
<br>
Team:Terrain is currently getting started on the finer details
of the map, which includes the layout of the Parking space.
<br>
You may have noticed that we have put a placeholder pattern for
parking spaces on the permit map, but we would love for this
placeholder to get replaced with actual data.
<br>
There are several options for doing this, which are all fine for
us, just let us know which one works best for you:
<br>
<br>
a) You get access to the Map Database via QGIS and edit the
layer directly. This does require some techy knowledge, but
nothing incredibly specific. This has the most flexibility for
you in terms of changing stuff around. (On Wednesday there will
be a short intro to QGIS and the Database, feel free to wait for
that to make a decision)
<br>
b) You describe to us what you want (a drawing would be awesome)
and we convert that into map data. If we do it this way it would
be good if we could limit the number of mayor revisions as much
as possible because the conversion takes significant effort.
<br>
c) We have an online meeting and look at stuff together and go
from there.
<br>
<br>
Please let me know what course of action you prefer.
<br>
Best,
<br>
Gina
<br>
<br>
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